PVE Rust Servers

Prefer survival over combat? These PvE Rust servers remove player-versus-player combat, letting you focus on base-building, resource gathering, and cooperative gameplay without the threat of raids.

Hex

Hex US PVE Monthly 1X
BiWeekly 5X | Skills | Jetpack | Zombie

NA / US
40
638 pts
Players
38 / 100
7D AVG
82
30D AVG
109
 
 
 
 
 
 
 
 
 
 
 
 
 
 
24 days ago
Sun 4:51 PM
in a day
Thu 6:00 PM
x1
Gather Rate
max 8
Group Limit
1300
Map Size
Hex

Hex EU PVE Monthly 1X
BiWeekly 5X | Skills | Jetpack | Zombie

EU / NL
67
520 pts
Players
68 / 100
7D AVG
75
30D AVG
104
 
 
 
 
 
 
 
 
 
 
 
 
 
 
24 days ago
Sun 4:51 PM
in a day
Thu 6:00 PM
x1
Gather Rate
max 8
Group Limit
1300
Map Size

Japan Tokyo - Vanilla PvE|JP|Beginner

NA / US
100
416 pts
Players
100 / 100
Queue
1
7D AVG
75
30D AVG
65
 
 
 
 
 
 
 
 
 
 
 
 
 
 
a month ago
Sat 12:00 AM
in a day
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
4250
Map Size
Rusty Spoon

Rusty Spoon US PVE 5x
[Events|Raid|Quests|Zombies|SkillTree]

NA / US
197
302 pts
Players
17 / 100
7D AVG
45
30D AVG
57
Th
 
 
 
 
 
 
 
 
 
 
 
 
 
13 days ago
Thu 8:54 PM
in a day
Thu 6:00 PM
x5
Gather Rate
max 8
Group Limit
4096
Map Size
Hex

Hex AU 5x PVE
Skills | Jetpack | Quests | Raid Bases

OC / AU
222
280 pts
Players
38 / 100
7D AVG
38
30D AVG
52
Th
 
 
 
 
 
 
 
 
 
 
 
 
 
13 days ago
Thu 6:58 PM
in a day
Thu 6:00 PM
x5
Gather Rate
max 8
Group Limit
5250
Map Size

INDUSTRIAL RUST PVE
[BOSS|SKILL|NEW MODS]

EU / RU
231
275 pts
Players
86 / 150
7D AVG
67
30D AVG
66
Th
Fr
 
Su
 
Tu
 
Th
 
Sa
 
Mo
 
 
2 days ago
Mon 5:42 PM
in a day
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
4500
Map Size

[US] Brits 2x PvE #1
Custom Weapons | Raidable Bases

NA / US
250
260 pts
Players
27 / 130
7D AVG
64
30D AVG
78
Th
 
 
 
 
 
 
 
 
 
 
 
 
 
13 days ago
Thu 6:40 PM
in a day
Thu 6:00 PM
x2
Gather Rate
-
Group Limit
4800
Map Size
Luffy Gaming Network

Luffy Rust Texas USA
10xPvE|NoBP|Kits|Skins|Backpacks|Purge N

NA / US
280
240 pts
Players
9 / 100
7D AVG
26
30D AVG
33
Th
 
 
 
 
 
 
 
 
 
 
 
 
 
13 days ago
Thu 6:16 PM
in a day
Thu 6:00 PM
x10
Gather Rate
max 8
Group Limit
4800
Map Size
Rusty Spoon

Rusty Spoon EU PVE 5x[Events|Raids|Quests|Zombies|SkillTree]

EU / LT
289
232 pts
Players
18 / 100
7D AVG
31
30D AVG
43
Th
 
 
 
 
 
 
 
 
 
 
 
 
 
13 days ago
Thu 8:55 PM
in a day
Thu 6:00 PM
x5
Gather Rate
max 8
Group Limit
4096
Map Size
RustEZ

[JP] RustEZ Pure PvE
No Decay | No Killing | No Raiding

AS / SG
291
231 pts
Players
24 / 200
7D AVG
22
30D AVG
19
 
 
 
 
 
 
 
 
 
 
 
 
 
 
a month ago
Thu 6:07 PM
in a day
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
4250
Map Size
Deutscher Ritter Platz

[GER|PvE]Deutscher Ritter Platz | DE | Skills | Events

EU / DE
303
224 pts
Players
21 / 100
7D AVG
19
30D AVG
28
 
 
 
 
 
 
 
 
 
 
 
 
 
 
a month ago
Thu 6:19 PM
in a day
Thu 5:00 PM
x1
Gather Rate
max 24
Group Limit
4700
Map Size

[EU] Brits 2x PvE #1
Custom Weapons | Raidable Bases

EU / NL
381
193 pts
Players
55 / 130
7D AVG
52
30D AVG
69
Th
 
 
 
 
 
 
 
 
 
 
 
 
 
13 days ago
Thu 6:25 PM
in a day
Thu 6:00 PM
x2
Gather Rate
-
Group Limit
4800
Map Size

#9[坚果PVE]升级/BOSS/副本/任务/种植/堆肥

AS / CN
394
191 pts
Players
53 / 500
7D AVG
47
30D AVG
45
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
a month ago
Thu 11:09 PM
in a day
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
4000
Map Size
TIESOLAND

[ESP] TIESOLAND PVE
SKILLS | EVENTOS | HOME

EU / ES
398
190 pts
Players
10 / 50
7D AVG
11
30D AVG
15
Th
 
 
 
 
 
 
 
 
 
 
 
 
 
13 days ago
Thu 6:10 PM
in a day
Thu 6:00 PM
x1
Gather Rate
max 8
Group Limit
3500
Map Size

Northnet US PvE New Host | Chill | Bosses | Events

NA / US
430
182 pts
Players
2 / 120
7D AVG
8
30D AVG
12
Th
 
 
 
 
 
 
 
 
 
 
 
 
 
13 days ago
Thu 5:44 PM
in a day
Thu 6:00 PM
x3
Gather Rate
max 12
Group Limit
4500
Map Size

[US]Royal Family Gaming
3X|PVE/PVP Zones|Monthly

NA / US
445
177 pts
Players
7 / 50
7D AVG
11
30D AVG
13
 
 
 
 
 
 
 
 
 
 
 
 
 
 
a month ago
Thu 6:05 PM
in a day
Thu 6:00 PM
x3
Gather Rate
-
Group Limit
4200
Map Size

『柠萌PVE』死亡不掉
无限成长 | 高手进阶 2服

AS / CN
474
169 pts
Players
56 / 200
7D AVG
40
30D AVG
42
 
 
 
 
 
 
 
 
 
 
 
 
 
 
a month ago
Fri 1:05 AM
in a day
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
4500
Map Size

CREED PVE | 1000X
NO BP | KITS | SHOP | THURSDAYS

NA / US
485
166 pts
Players
4 / 100
7D AVG
5
30D AVG
6
Th
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 2:20 PM
in 14 hours
Thu 2:00 AM
x1000
Gather Rate
-
Group Limit
4096
Map Size

Northnet EU PvE New Host | Chill | Bosses | Events

EU / GB
502
161 pts
Players
3 / 120
7D AVG
3
30D AVG
5
Th
 
 
 
 
 
 
 
 
 
 
 
 
 
13 days ago
Thu 5:44 PM
in a day
Thu 6:00 PM
x3
Gather Rate
max 12
Group Limit
4500
Map Size

BURN ZOMBIE ISLAND PVE
5X|Raidable Bases|Skill Tree|QUEST|Jetpa

EU / GB
513
159 pts
Players
37 / 100
7D AVG
46
30D AVG
47
 
 
 
 
 
Tu
 
 
 
 
 
 
 
 
8 days ago
Tue 2:09 PM
in a day
Thu 6:00 PM
x5
Gather Rate
max 8
Group Limit
5250
Map Size
This Is The End.No more servers to show here.

PvE servers are where you go when you're tired of getting headshot by some kid with 10,000 hours while you're just trying to farm some damn wood.

These servers disable player-vs-player damage, letting you focus on building ridiculous bases, exploring monuments without paranoia, and actually enjoying the survival aspects of Rust without constantly respawning at your sleeping bag.

The threats shift from sweaty roof campers to the game's AI challenges - helicopter, Bradley, scientists, and the occasional bear that decides your front porch looks delicious. PvE servers foster actual communities where people build shops, trading posts, and elaborate role-playing scenarios instead of just shooting each other on sight.

It's basically Rust with neighbors you wave to instead of ones you despise.

Is PvE Rust too easy compared to normal Rust?

PvE removes the most unpredictable threat (other players), but the best PvE servers compensate by ramping up other challenges. Many increase the difficulty and frequency of AI encounters, add custom events, or implement survival mechanics like thirst, temperature effects, or enhanced radiation. Some add unique PvE raid mechanics where NPCs or events can damage bases, maintaining the defensive aspect of Rust without the 3 AM offline raid. There's also still competition for resources, although it's less cutthroat. The experience is different rather than strictly easier - shifting from constant vigilance against players to more methodical challenges against the environment. For many, it's a welcome change that lets them experience aspects of Rust that get overshadowed by the constant PvP pressure.

What kind of players enjoy PvE Rust servers?

PvE servers attract diverse player types who enjoy Rust's mechanics but not necessarily the constant combat. Builders thrive, creating elaborate structures that would be raid magnets on normal servers. Creative types establish trading posts, towns, arenas, and community centers. New players use PvE to learn monuments, puzzles, and game mechanics without the frustration of constant deaths.

Players with limited gaming time appreciate being able to make progress without losing everything while offline. Even some PvP enthusiasts use PvE servers to test base designs or practice monument runs. Some players are simply tired of the toxicity that often accompanies PvP and prefer the more collaborative atmosphere. The common thread is valuing progress and creation over combat and destruction.

How do PvE servers handle raiding and base security?

PvE servers take various approaches to the raiding aspect of Rust. Most completely disable player raiding, making bases entirely secure from other players. Some implement controlled "raid windows" during specific times when raiding is enabled, giving both raiders and defenders fair warning. Others create PvP zones where normal Rust rules apply, while keeping most of the map peaceful. More creative servers implement NPC raids or events that can damage bases, maintaining the defense aspect without player aggression. Base decay typically remains active to prevent server clutter. The peaceful environment leads to more open, aesthetic base designs focusing on functionality and appearance rather than defense. Some servers add building restrictions to prevent griefing, like blocking others' access or creating eyesores. The approach to raiding is usually the key differentiator between different PvE server styles.